

Immi Special
YGO Mod (20517634)
Immi Special
Main: 40










FIRE
8Dian Keto the Food Prodigy
ATK:
2500
DEF:
1000
[REQUIREMENT] If a Spell/Trap Card is on the field, send 1 card from your hand to the Graveyard. [EFFECT] Gain 1000 LP. Then, you can make this card gain ATK equal to [the number of face-up Spell Cards on the field] x 300 until the end of this turn.









FIRE
8Dian Keto the Gourmet Maiden
ATK:
2500
DEF:
1000
[REQUIREMENT] If a Spell/Trap Card is on the field, send 1 card from your hand to the Graveyard. [EFFECT] Gain 1000 LP. Then, you can make this card gain ATK equal to [the number of face-up Spell Cards on the field] x 300 until the end of this turn.









WATER
4Nuvia the Mischievous
ATK:
1000
DEF:
800
[REQUIREMENT] If you have 3 face-up Aqua Type monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] All face-up Aqua Type monsters on your field gain 200 ATK until the end of this turn. Then, you can add 1 "Rainapolis" from your Graveyard to your hand.









Spell
NormalCurse of the Rising Light
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.









Trap
NormalShiny Shady
[REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.

Immi Special
YGO Mod (20517634)
Immi Special
Main: 45 Extra: 1










FIRE
8Dian Keto the Food Prodigy
ATK:
2500
DEF:
1000
[REQUIREMENT] If a Spell/Trap Card is on the field, send 1 card from your hand to the Graveyard. [EFFECT] Gain 1000 LP. Then, you can make this card gain ATK equal to [the number of face-up Spell Cards on the field] x 300 until the end of this turn.









FIRE
8Dian Keto the Gourmet Maiden
ATK:
2500
DEF:
1000
[REQUIREMENT] If a Spell/Trap Card is on the field, send 1 card from your hand to the Graveyard. [EFFECT] Gain 1000 LP. Then, you can make this card gain ATK equal to [the number of face-up Spell Cards on the field] x 300 until the end of this turn.









WATER
4Nuvia the Mischievous
ATK:
1000
DEF:
800
[REQUIREMENT] If you have 3 face-up Aqua Type monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] All face-up Aqua Type monsters on your field gain 200 ATK until the end of this turn. Then, you can add 1 "Rainapolis" from your Graveyard to your hand.









WIND
8Axetion Melody the Music Princess
ATK:
2800
DEF:
2800
"Tubardiche the Music Princess" + "Boton the Music Princess" [REQUIREMENT] Place 1 Spell Card from your Graveyard on either the top or bottom of the Deck. [EFFECT] 1 face-up monster on your opponent's field loses 2000 ATK/DEF until the end of your opponent's next turn. Then, if you placed "Straight Pierce" or "Fusion" to meet the requirement, you can draw 1 card.









WIND
8Axtion Melody the Music Princess
ATK:
2800
DEF:
2800
"Tubardiche the Music Princess" + "Boton the Music Princess" [REQUIREMENT] Place 1 Spell Card from your Graveyard on either the top or bottom of the Deck. [EFFECT] 1 face-up monster on your opponent's field loses 2000 ATK/DEF until the end of your opponent's next turn. Then, if you placed "Straight Pierce" or "Fusion" to meet the requirement, you can draw 1 card.









LIGHT
8Blue-Fang Concurrent Burst Dragon
ATK:
3000
DEF:
2000
"Blue-Fang Burst Dragon" + "Booster Wyvern" This card can be Contact Fusioned. [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] This turn, this card gains 1500 ATK, but it cannot attack directly. Then, if you sent a Level 7 or higher Dragon Type monster to the Graveyard to meet the requirement, this card can make up to 2 attacks on monsters this turn.









LIGHT
9Fenriritter Sol
ATK:
2800
DEF:
2100
"Sigurstate Sol" + "Connector Dog" [REQUIREMENT] Send the top 2 cards of your Deck to the Graveyard. [EFFECT] Draw 1 card. Then, if your opponent has a monster on their field, you can Special Summon 1 Cyberse Type monster from your hand face-up to your field.









Spell
NormalCurse of the Rising Light
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.









Trap
NormalExcutie Riding!
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.









Trap
NormalExecutie Riding!
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.









Trap
NormalShiny Shady
[REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.









LIGHT
4Vic Viper Ripple Laser
ATK:
2500
DEF:
800
"Gradius" + "Gradius' Option" This card can be Contact Fusioned. [REQUIREMENT] None [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, you can make up to 2 face-up monsters on your opponent's field lose 800 ATK until the end of this turn.

Immi Special
YGO Mod (20517634)
Immi Special
Main: 47










FIRE
8Dian Keto the Food Prodigy
ATK:
2500
DEF:
1000
[REQUIREMENT] If a Spell/Trap Card is on the field, send 1 card from your hand to the Graveyard. [EFFECT] Gain 1000 LP. Then, you can make this card gain ATK equal to [the number of face-up Spell Cards on the field] x 300 until the end of this turn.









FIRE
8Dian Keto the Gourmet Maiden
ATK:
2500
DEF:
1000
[REQUIREMENT] If a Spell/Trap Card is on the field, send 1 card from your hand to the Graveyard. [EFFECT] Gain 1000 LP. Then, you can make this card gain ATK equal to [the number of face-up Spell Cards on the field] x 300 until the end of this turn.









WATER
4Nuvia the Mischievous
ATK:
1000
DEF:
800
[REQUIREMENT] If you have 3 face-up Aqua Type monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] All face-up Aqua Type monsters on your field gain 200 ATK until the end of this turn. Then, you can add 1 "Rainapolis" from your Graveyard to your hand.









WIND
8Axetion Melody the Music Princess
ATK:
2800
DEF:
2800
"Tubardiche the Music Princess" + "Boton the Music Princess" [REQUIREMENT] Place 1 Spell Card from your Graveyard on either the top or bottom of the Deck. [EFFECT] 1 face-up monster on your opponent's field loses 2000 ATK/DEF until the end of your opponent's next turn. Then, if you placed "Straight Pierce" or "Fusion" to meet the requirement, you can draw 1 card.









WIND
8Axtion Melody the Music Princess
ATK:
2800
DEF:
2800
"Tubardiche the Music Princess" + "Boton the Music Princess" [REQUIREMENT] Place 1 Spell Card from your Graveyard on either the top or bottom of the Deck. [EFFECT] 1 face-up monster on your opponent's field loses 2000 ATK/DEF until the end of your opponent's next turn. Then, if you placed "Straight Pierce" or "Fusion" to meet the requirement, you can draw 1 card.









FIRE
6Elemental HERO Burst Wingman
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up Warrior Type monster on your field gains 1000 ATK until the end of your opponent's next turn. Then, you can destroy 1 Spell/Trap Card on your opponent's field.









WIND
6Elemental HERO Flame Wingman
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].









LIGHT
5Elemental HERO Voltic Wingman
ATK:
2000
DEF:
1600
"Elemental HERO Sparkman" + "Elemental HERO Avian" Must be Fusion Summoned. [REQUIREMENT] During your Main Phase that you Special Summoned this card. [EFFECT] Fusion Summon a Level 6-8 Warrior Type monster that cannot be Special Summoned except by Fusion Summon by shuffling monsters from your Graveyard into the Deck as material.









WIND
9Full Orchestra the Music Fiend
ATK:
2900
DEF:
2900
"Ensembullfighter the Music Fiend" + "Boton the Music Princess" [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy all face-down cards in your opponent's Spell & Trap Zone. Then, this card gains ATK equal to [the number of cards destroyed by this effect] x 600 until the end of this turn.









Spell
NormalCurse of the Rising Light
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.









Trap
NormalShiny Shady
[REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.

























